After the initial success of Monster Hunter Wilds and the subsequent dropping off of sales figures, Capcom has revealed that using the PS5 as the primary development platform for the title is difficult because of the “PlayStation barrier”. In an interview with Nikkei, Capcom president Haruhiro Tsujimoto spoke about the sales figures for the game, as well as comparing it to the sales of 2018’s Monster Hunter World.
In the interview, Tsujimoto also spoke about the need for Capcom to market Monster Hunter Wilds better for the PS5, especially since it costs $70 when compared to the commonly-discounted Monster Hunter World which often dips down to under the $10 price tag. He also confirmed that 28.5 million copies of Monster Hunter World were sold on the PS4.
“First of all, we have a track record of having sold a total of 28.5 million copies of Monster Hunter: World,” said Tsujimoto. “We need to promote Monster Hunter Wilds in a way that effectively appeals to that user base.”
“One of the key points in this case is price. Monster Hunter: World, which has been on the market for about seven years, is currently selling for $9.90. In comparison, Monster Hunter Wilds is priced at $70. How many users will buy it at that price range?”
As for building on the initial success of Monster Hunter Wilds on the PS5 after the game hit 10 million copies sold, Tsujimoto also acknowledged the existence of a “PS5 barrier”, especially in terms of price. He cites the ¥80,000 price of a PS5 which comes out to around ¥100,000 at the time of purchase, and compares it with the ¥49,980 price tag of the Nintendo Switch 2.
“That’s correct,” responded Tsujimoto to Capcom needing to build on Monster Hunter Wilds having sold more than 10 million copies. “However, we also found that the ‘PS5 barrier’ is unexpectedly large. The console costs about 80,000 yen in Japanese yen. When you factor in the cost of software and monthly subscriptions, it comes to about 100,000 yen at the time of purchase. This is not an amount that can be easily reached, especially for younger generations. This situation is not limited to Japan, but is similar overseas as well.”
In order to get Wilds to a wider audience, Tsujimoto also spoke about making the game available at discounted prices during sales. He also spoke about the potential of the Switch 2 thanks to how successful it ended up being, noting that the console also indicated that customers might be more price conscious when it comes to their gaming habits these days.
“Our next challenge is to overcome these obstacles and get Monster Hunter Wilds to as many people as possible,” he said. “Sales will begin in the future, so we are currently formulating a strategy to take advantage of these opportunities to boost sales throughout the year.”
“The Nintendo Switch 2 was released in June 2025 at a price of 49,980 yen (tax included), and the response was better than we had expected. While prices vary by country, this reaffirmed the high level of cost-consciousness among ordinary consumers.”
Monster Hunter Wilds is available on PC, PS5 and Xbox Series X/S. Check out our review for more details.